
Three audiences. Three design languages. One studio.
Every app here reached real users on real devices. Font sizes, touch targets, and interaction patterns are chosen for who is actually holding the phone.






Built for younger hands and shorter attention spans
LetterPath
CountSort
StoryStep
A handwriting practice app with oversized touch targets and immediate visual feedback. Ships on Android 8+. Used in 40+ classrooms.
Numeracy game designed around drag-and-drop gestures a five-year-old can execute reliably. Tested with 120 children before launch.
Interactive reading app with one-action-per-screen navigation. Font sizes and contrast ratios meet WCAG AA at every step of the reading flow.






Designed for people moving fast through their day
Runsheet
Clockframe
Interval
A task manager built around one-handed operation. Swipe gestures replace menus; the critical action is always reachable with the right thumb.
Time-tracking for freelancers who bill by the hour. Start, pause, and log in two taps. Exports to CSV without requiring a subscription.
Focus-session timer with no social layer and no notifications during blocks. Tested with 80 knowledge workers over a four-week period.






Clarity over cleverness, every screen
DoseAlert
NearCall
LargeRead
News reader with system-font scaling respected at every breakpoint. Text reflows correctly from 100% to 200% system display size without layout breakage.
Medication reminder with 24pt minimum body text and haptic confirmation on every action. Designed with input from users aged 68 to 84.
Video calling stripped to one screen. No settings buried in menus, no account required. Connects in three taps or fewer from cold launch.
Have a user group in mind? Let's talk.
We take on custom Android projects where the audience is specific and the design requirements are real. No templates, no guesswork.
